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Image Editing: Enhance and Customize Your Visuals

Image Editing: Enhance and Customize Your Visuals explains a practical Arcloop workflow for story-first AI video creation, from planning context to reusable production assets.

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Image Editing: Enhance and Customize Your Visuals

MiniMax H3 Max Turbo

游戏宣传PV,整体为纯二维日系赛璐璐动画与抽象MG合成。【美术风格】整体采用清透冷蓝视觉风格,以高明度的浅天蓝、澄净的湖蓝、偏冷的青蓝、少量深海蓝、纯白和少量黑色构成高反差画面。蓝色关系应呈现出一种夏日晴空、浅水反光与冷感印刷海报结合的气质:主画面以轻盈通透的浅蓝和白色为底,局部用更深一点的钴蓝和深蓝建立层次,但整体绝不厚重,也不过度阴郁。颜色数量严格克制,全片保持少色系统,不使用复杂综合色彩。 亮黄色作为全片唯一高识别强调色,色相接近阳光下饱和而明净的金黄色,明亮、清脆、略带温度,但不偏橙,不脏、不灰,只在极少数关键元素中出现,用来制造视觉焦点与节奏冲击。人物使用极简硬边赛璐璐与大面积纯色剪影,阴影只有一至两层。城市被高度平面化,只保留窗框、电线、楼梯、栏杆、建筑轮廓和少量城市结构,以白色

Modèle
MiniMax H3 Max Turbo
Durée
15s
Rapport hauteur/largeur
16:9
Résolution
480p

What is Image Editing?

Image Editing is a feature in Arcloop's free canvas.

You can use it to modify existing images, or continue generating new images from reference images. It is useful for adjusting character images, scene images, prop images, and storyboard images.

For example, if you generated an early-look character image for "Zhen Huan," but the background is too messy, the size does not fit video, or you want a clearer version, you can open Image Editing and keep working on it.

Where do you open Image Editing?

You can open it from an image in Library.

In Library or My Assets, find an image and click the pencil icon on the image card.

After opening, the current image enters the Image Editing workspace.

You can edit it directly, or use it as a reference image to generate new images.

What can Image Editing do?

You can complete these actions in Image Editing:

  • AI image generation: enter a prompt to generate a new image
  • Smart background removal: remove the image background
  • Smart outpainting: expand the image outward to fit ratios such as 1:1, 16:9, 9:16, and 4:3
  • Resolution adjustment: upscale or adjust image size

How do you save edited images?

After editing, you can choose:

  • Download: save the image locally
  • Save to Library: keep the image in the current IP world for later use
  • Bind Asset: connect the image to a character, scene, prop, or visual reference

If you will use the image again, save it to Library.

If it is an important reference for a character, scene, or prop, bind it to the corresponding asset.

How do you bind an image to an asset?

In the image editing result, choose Bind to Asset.

You can bind the image to:

  • Character
  • Scene
  • Prop
  • Visual reference
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