KI-Rotoskopie
Entdecke kreative Prompts für Referenz-zu-Video, filmische Bewegungen, stilisierte Aufnahmen und schnelle visuelle Experimente.
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. Do not show the reference image itself. Do not generate a character sheet. 【Overall Style】 Top-tier Japanese
Post-apocalyptic escape — first-person POV of an adult eagle in supersonic flight. One continuous take, no cuts. Ultra-wide-angle lens with heavy barrel distortion — edges stretched dramatically, exaggerated spatial depth and motion parallax, cinematic macro-pressure sensation. The camera rockets forward with violent whip-pans, extreme dives, rapid barrel r
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. 【Overall Style】 TV anime-style cel shading rendering, Ume Aoki-style character design (rounded soft facial f
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, clothing, accessories, aura and overall aesthetic. 15-second 4K60fps Hollywood-grade game CG skill animation. Cyber Assassin, neon cold color palette (blu
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. 【Visual Style】 1990s Japanese hand-drawn cel animation aesthetic (retro 90s cel animation), in the art style
UE5 engine cinematic 8K rendering, 60fps, ray tracing, PBR materials, HDR10+, high dynamic range, cinematic action film texture. A 15-second intense opening action sequence featuring a cyberpunk-wasteland-meets-ancient-Chinese-style girl hunting down three dark colossal beasts. The overall visuals must possess a strong sense of speed, crisis, pursuit pressur
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. 15-second 4K 60fps Hollywood-grade game CG skill animation. Forest Shrine Maiden. Mixed warm-and-cool color
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the main character. 2D hand-painted textures seamlessly fused with 3D depth. Visible brushstrokes and oil-painting texture, delicate chromatic aberration at light-shadow boundaries. Cyberpunk industrial ruins backdrop — cold purple tones intertwined with wa
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. Do not show the reference image itself. Do not generate a character sheet. Cinematic CG anime action sequenc
Here's the English translation of your prompt: --- "input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. Do not show the reference image itself. Do not generat
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the main character. Below-frame entrance + orbiting camera. Korean cinema texture: a dim VIP room with dark red velvet walls, a swaying tungsten chandelier casting mottled shadows overhead, poker cards and whiskey glasses scattered on the table. Teal-orange
input[0] is the character reference image. Strictly use input[0] as the primary visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, costume, accessories, aura, and overall style. Do not show the reference image itself. Do not generate a character sheet. Character input[0] maintains cons
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the protagonist: extract and maintain the same person's face, skin tone, hairstyle, body type, clothing, accessories, demeanor, and overall style. Do not show the reference image itself. Do not generate a character sheet. One-shot long take, Michael Bay-styl
Generate a 15-second 16:9 realistic open-world game demo video, styled like the opening and gameplay exploration of a AAA open-world adventure game. First half — game main menu. The scene unfolds from a high vantage point: the protagonist stands overlooking Tokyo at night. The city is brilliantly lit — streets, traffic, building lights all vibrant. Atmosphe
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the dancer. Top-tier 3D modeling, ultra-high-end cloth simulation, restoring the drape and lightness of pure silk. Moonlit orchid backdrop. An exquisite dancer (input[0]) in a gradient-color floor-length dress dances gracefully on an elevated platform. Move
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the main character. High-end 3D-to-2D cel-shading. Extremely elastic squash-and-stretch animation, high-saturation clashing color design, light and rhythmically dynamic camera work. A character (input[0]) in street-tech wear engages in skateboard pursuit th
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the protagonist. Ultra-clean 3D-to-2D cel-shading render, bright and translucent material expression, streamlined magic effects, gorgeous ultimate-skill camera work. The protagonist (input[0]) unleashes a magnificent ultimate attack against a starry sky bac
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the protagonist. Extremely high-contrast pop-art rendering. Red, black, white, and gray dominate the frame, edges carrying sharp jagged lines and irregular strokes. A phantom thief protagonist (input[0]) wears a mask and a long black windbreaker, executing
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the vocalist. High-precision 3D-to-2D cel-shading. A gothic girl band performance. Heavy, oppressive gothic visuals with extremely high-contrast dark-stage rendering — deep purple, dark crimson, and cold silver colliding. Stage design filled with Victorian
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the vocalist. Film grain and authentic lens distortion. Simulated handheld camera shake, emphasizing the chaotic beauty and realism of a live performance. The vocalist (input[0]) screams on a rain-soaked street stage, hair plastered to her sweat-dampened ch
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the primary fighter. Toon-shaded hyper-realistic texture. Sweat streaming and muscle tension rendered with extreme realism. Physics collision engine active. On body impact, stylized 2D graffiti and ink-splash effects erupt — hip-hop street art visual elemen
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the main character. Gritty, realistic 2D/3D hybrid style. Color palette leans into apocalyptic gray-yellow and earthen tones. A black-haired female character (input[0]) uses ropes and gas propulsion to execute dizzying high-speed maneuvers between medieval
input[0] is the character reference image. Strictly use input[0] as the visual identity reference for the main character. Ultra-clean 3D-to-2D cel-shading render, bright and translucent material expression, high-saturation fantasy color palette, ultimate elemental particle effects with rich lighting layers. Character (input[0]) wields an ornate long-handled
Top-tier volleyball sports animation, hand-drawn texture. High-contrast cel shading, emphasizing muscle tension and skeletal perspective. Extreme-speed run-up POV — ground perspective lines violently contracting, accompanied by rough hatching shadow close-ups. The protagonist sprints at full speed, launching upward before the net — the frame instantly switch